Meet the successful game developer Bekim Biçaku!

Meet the successful game developer Bekim Biçaku!

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Bekim Biçaku has recently completed his studies in the field of technology and has already released several products, including games he developed. These games are now being sold on the international online market, and in an interview, he shares his plans for the future.

Three of his games, Flappy Fish 3D, Geometry Crash, and Dizzy Car, each surpassed 10,000 downloads on the Play Store last month.

This is a significant milestone for a developer and a powerful motivation to continue working on new and innovative projects. In a LinkedIn post, he thanked all the players for their support and positive feedback.

What games have you developed?

Some of the games I’ve developed, which are available and playable by everyone, include Geometry War, Flappy Fish 3D, Dizzy Car, and Geometry Crash. Geometry War is a dynamic, colorful multiplayer game where the player controls a geometric shape that competes with other players in real-time, with the ability to talk or type to them in an action-packed arena.
Flappy Fish 3D is a challenging game where a fish flies through underwater obstacles, requiring skill and precision to keep the pace.
Dizzy Car is a game where the player controls a spinning car on a curved track, avoiding obstacles and collecting bonuses.
Geometry Crash is a fast-paced and exciting match-3 game where the player must combine two or more similar shapes to complete the level.

How long have you been involved in this?

I’ve been involved in game development for over three years, starting in 2021 when I began my studies in Computer Science. It was a time when the COVID-19 pandemic changed daily life and gave me the opportunity to focus more on this passion.

Where and by whom are your games being downloaded and purchased?

My games are available for free download on the Google Play Store, where they have been downloaded and played by an international audience, with a primary focus on Europe and North America.

Do you have plans to develop other products? What are they?

Yes, I have several other projects in development, including an educational game for learning programming languages and a fun 2D game, almost completed, with the theme of a player constantly falling down while avoiding obstacles. I also have a few game prototypes that will be developed soon.

What is your background? How did you start creating games?

I graduated in Computer Science and have experience in game development with Unity and C#. Creating games started as a personal passion, driven by curiosity about how the games I played were made, and later it turned into a professional career.

Have you involved other people in these projects?

I have mostly worked alone, using various software tools for assistance, such as YouTube for tutorials and music, Google and StackOverflow for coding help, Pinterest and Photoshop for images, Blender for modeling, and Mixamo for animations, among others.

What are your plans for the future?

In the future, I plan to create new innovative projects and expand my studio with young developers and passionate gamers. One of my goals is to join a major studio like Unity or Activision and contribute to large international projects.


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